cheeselord22 wrote:I have been using draw as a substitute for Photoshop.
What is svm file? How to open svm files?
The svm file extension is related to OpenOffice.org. A StarView metafile is a file format used internally by OpenOffice.org to store graphics.
Similar to the Windows metafile format, a Starview metafile stores vector and bitmap graphics for use within OpenOffice.org modules. This makes it easier for each module to manage graphics between them.
For example, when you insert or copy images from among the different programs, particularly the drawing and presentation applications, the images are saved in the "SVM" format so that it [they] can be easily manipulated within their respective documents.
John_Ha wrote:Your 124 MB AOO file looks way to big - you are doing something wrong.
Edit: See later post ... |
John_Ha wrote:If you want more pixels in your final image, just increase the 100 pixels/cm to whatever number you need.
John_Ha wrote:I would be very interested if you could throw any light on why the .svm file is so big.
I analysed your .odg file in an attempt to understand why it is so big but I have not been very successful as I cannot say "The file is big because ..."In the main you have inserted graphic items (cobra, heart, bat, dice etc) which have quite small pixel counts, which is good.The "brown" background is reasonable. The green oval could be resampled to a smaller pixel count.
You could reduce the size of the .odg file by doing the following:
1 Most images could be 256 colour (8 bit) instead of 16.7 million (24 bit) - this reduces the size by 3x. Some could be 16 colour and some could be mono (1 bit) (the letter outlines)
2 The green oval is over 2,000 pixels wide - it looks no different when resampled to 500 pixels which is 16x smaller. Make it 16 colours and it is 8x smaller again.
3 All your images are "laid on top of each other" so one "picture" pixel has several "component" pixels where only the top pixel is seen. If you were to create your hexagons and export them to a PNG image and bring back the PNG image you would reduce this waste.
Edit: A far simpler method ... Perhaps the best and simplest way to reduce the size of the SVG image file is to get rid of it ![]() Export the entire Draw drawing as an image by the File > Export ..., dialogue. You can set the pixel count for the exported image and you could check whether JPG, PNG or GIF (only 256 colours) was smallest. This will automatically take care of the "large" cobra / bat files because they will be resampled to much smaller pixel counts. Also, your SVG file has images overlaying other images which is redundant. An exported image is just a single layer - if anything is covered it is not included in the image file. You now have a much smaller image file. |
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